Rayhound#98
Electric
HP
90
Attack
100
Defense
80
Stamina
100
Rarity
Rare
Breeding rank
1920
Work suitability
| Generating Electricity | Lv. 4 |
Partner skill
| Lightning Shepherd | Party-count exclusion: Rayhound; Per other Electric Pal in party, this Pal gains 5~25% Movement Speed; Mounted double jump; Rideable mount. |
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Passive skills
Active skills
| Skill | Learned at | Effect |
|---|---|---|
| Bog Blast | Lv. 1 | Ground · Shot · Power 40 · CT 2s. Hits one target at range with a sticky mud projectile. Applies Muddy buildup (50). |
| Shockwave | Lv. 7 | Electric · Shot · Power 80 · CT 4s. An immediate electrical discharge strikes every nearby target around the user. Applies Electrify buildup (103). |
| Spark Blast | Lv. 15 | Electric · Shot · Power 50 · CT 2s. A fan-shaped group of lightning spheres widens as it travels toward enemies. Applies Electrify buildup (100). |
| Stone Blast | Lv. 22 | Ground · Shot · Power 80 · CT 4s. A multi-hit barrage of stones saturates the area in front of the user. Applies Muddy buildup (100). |
| Beckon Lightning | Lv. 26 | Electric · Melee · Power 100 · CT 8s. Lays out successive lightning impacts in front of the user, then converts the openings between them into a high-speed forward route. Applies Electrify buildup (100). |
| Electric Ball | Lv. 30 | Electric · Shot · Power 100 · CT 8s. Trades projectile speed for guidance, placing a slow electrical sphere in pursuit of one enemy. Applies Electrify buildup (50). |
| Lightning Streak | Lv. 40 | Electric · Shot · Power 160 · CT 8s. Propels a lightning bolt forward along a straight path, electrifying enemies it hits. Applies Electrify buildup (100). |
| Lightning Bolt | Lv. 50 | Electric · Shot · Power 450 · CT 20s. Stored electrical power is discharged as one strong shock that applies Electrify buildup (100). |
Mount: ground
Breeding Rayhound
Rayhound has a breeding rank of 1920. To explore parent combinations and multi-generation routes, open PalBreedRoute, a separate sister breeding planner.